Necromunda: Underhive

Necromunda: Underhive

Deep in the tunnels of the Underhive of a polluted nightmare industrial world, rival gangs fight for personal power and the honour of their houses.

Necromunda is the tabletop skirmish game of anarchy and violence, where players control rival gangs of fighters battling each other for supremacy in the nightmare depths of the underhive. Necromunda: Underhive provides you with the exciting rules you need to recreate these brutal encounters on the tabletop. The box includes two gangs of finely detailed plastic Citadel Miniatures, as well as all the terrain, rules and dice you need to play games set in the labyrinthine tunnels of the underhive.

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Warhammer Underworlds: Shadespire

Warhammer Underworlds: Shadespire

Only the bravest warriors have a chance of escaping the cursed city of Shadespire!

The Mirrored City of Shadespire is a nightmare plane of illusions and madness, an ever-changing labyrinth of endless stairs, cramped streets and soaring archways. The original city is drained of all colour and life, and for thousands of years it has rested as a foreboding ruin. Those unfortunate, brave, or foolhardy adventurers that set foot within its walls are drawn through the veil between realms and trapped within the Mirrored City. For such wayward souls, all hope seems lost. Yet there are those who will not accept their fate without a fight.

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Blood Bowl

Blood Bowl

Blood Bowl casts you in the role of coach of a team of Human or Orc players who battle in great arenas for riches, pride and to entertain the hordes of devoted fans who come from far and wide to cheer them on.

You decide the line-up and choose the tactics, but remember… “It’s not the winning or losing that matters, it’s the mayhem and violence that count!”

“Good evening sports fans. I’m Bob Bifford, welcoming you to the Blood Bowl for tonight’s contest. You join a capacity crowd, packed with members from every race from across the known world, all howling like banshees in anticipation of tonight’s game. Oh, and yes, there are some banshees… Well, kick-off is in about twenty minutes, so we’ve just got time to recap on the rules of the game before battle starts. And of course, joining me is Jim Johnson. Evening, Jim!”

“Thank you, Bob! Well, good evening, and boy, are you folks in for a great night of top-class sporting entertainment! First of all, though, for those of you at home who are unfamiliar with the rules, here’s how the game is played.”

“As you know, Blood Bowl is an epic conflict between two teams of heavily-armed and quite insane warriors. Players pass, throw or run with the ball, attempting to get it to the other end of the field, the End Zone. Of course, the other team must try to stop them, and recover the ball for their side. If a team gets the ball over the line into their opponent’s End Zone, it’s called a touchdown; the team that scores the most touchdowns by the end of the match wins the game, and is declared Blood Bowl Champions! How do they do it? It’s like this…”

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Warhammer 40,000 Boxed Games

Deathwatch Overkill

Deep in the shadowy heart of Ghosar Quintus, something is stirring. Amongst the cavernous halls of the great mining pit, whispered beneath the grind of innumerable drilling engines, insurrection is brewing. An insidious Genestealer Cult is on the rise, their ranks already swelled by thousands of horrific, genetically altered devotees. There is only one solution: to send in an elite Kill Team of Space Marines from the Deathwatch, led by Chaplain Ortan Cassius, to cleanse the mine before the alien menace can spread. The Deathwatch has a word for such missions: OVERKILL.

Deathwatch Overkill is a fast-paced miniatures game for two players that pits a Deathwatch Kill Team against an insidious Genestealer Cult. One player commands the elite Deathwatch, and the other marshals the diverse forces of the Genestealer Cult. Although the Kill Team numbers but a few warriors, each is a veritable one-man army. The Genestealer Cult, on the other hand, has dozens of malformed Cultists in its ranks, and an intimate knowledge of the lair the Deathwatch must negotiate.

Deathwatch Overkill includes nine missions that recreate the Deathwatch’s mission to investigate an adamantium mine upon the delverworld of Ghosar Quintus. In each mission, the Deathwatch have an objective to achieve, while the Genestealer Cultists have a horde of monstrous aliens with which to try to stop them! The missions take place on a map made up of board sections that can be put together in a variety of configurations so that no two missions are the same. Each board section is split into a number of smaller zones, used to regulate movement, and a Range Ruler is used to measure the range of any attacks that are made.

The players take turns to move and fight with the warriors under their command. The Genestealer Cultist can use Broodmind Cards each turn to represent their powerful brood intelligence, allowing them to spring ambushes or unleash deadly ploys. In the face of these devious tactics, each Deathwatch Space Marine has a set of unique skills that they can bring to bear to defeat their deadly foes.

The players keep on taking turns until the Deathwatch win by achieving their objective or are defeated by the Genestealer Cultists. Deathwatch Overkill games can usually be completed in less than an hour, which allows plenty of time for the players to swap sides or play several missions in a row. You can also play the missions one after the other as a campaign, which provides the ultimate test of your skill as a Deathwatch Commander or Genestealer Cultist.

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Gangs of Commorragh

The bruised skies of Commorragh are war zones just as perilous as its bone-paved streets and shrouded spires. Through the acrid mists soar ruthless mercenaries and thrill-seeking killers on the hunt.

Gangs of Commorragh is a tabletop game in which two players engage each other in vicious territorial battles to control the skies above the teeming Dark Eldar city of Commorragh, a parasitic, overdeveloped and sanity-defying metropolis which exists between realspace and the Immaterium.

Each player commands a Dark Eldar murder-pack comprised of both Hellions, feral fighters borne aloft by bladed anti-grav skyboards, and Reavers, violent obsessives mounted on ultra-fast jetbikes. The members of each murder-pack are represented by Citadel Miniatures, and the battlefield over which they are fighting is represented by the card terrain pieces included with the game. The players take it in turns to move and fight with the models that make up their murder-pack – the first player to drive off their opponent is the winner!

If a group of players wish, they can play a campaign, each taking command of a whole gang of Hellions and Reavers. In this high-stakes series of games, each gang is split into one or more murder-packs. The more murder-packs a gang has, the greater its ill-gotten gains will be, but if it sends too few members into a fight, there is a risk they will be slaughtered by more numerous opponents!

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Shadow War: Armageddon

Deadly Skirmish Combat in a War-Torn Hive World.

Armageddon is wracked with war. As hordes of ferocious Ork warriors surge across the planet, they are met in combat by the soldiers of the Astra Militarum and the Space Marines of the Adeptus Astartes. The bloodiest and most gruelling battles are fought within the hives: the ancient, towering cities that are the last strongholds of Humanity.

Across Hive Acheron, elite squads of soldiers are deployed where larger armies are unable to operate. These guerilla fighters creep though the twisting pipes and gantries of the hive to strike deep within enemy territory. They are assassins and saboteurs, they are the kill teams of Armageddon.

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Stormcloud Attack

Cast your gaze up to the stratosphere and listen hard. There, high above the desolate, shattered terrain of the dark and distant future, echoes the roar of powerful engines and the staccato thunder of awesome weapons.

This is Stormcloud Attack, the game that pitches you into the headlong rush of Warhammer 40,000 air battles. Strapped into the cockpit of a formidable combat aircraft, it’s your chance to join the elite pilot heroes of the 41st Millennium.

With the aid of the two magnificent flyer kits and the trusty flight manual contained in this box, you’ll begin your career as an eager rookie, then fly and fight your way through a series of fast-paced combat sorties to become a much-vaunted and fearless Ace.

Strive to add to your tally – and stay alive – with each mission you tackle, honing your piloting skills and combat tactics.

Between battles, customise your flyer by adding kill markings to boast of downed opponents, and personalise your craft with icons from the sheet of decals supplied in the box.

Besides being brilliant fun, Stormcloud Attack is also fantastically versatile. You can go head-to-head in a deadly duel with a sole adversary, team up with a wingman to fight in pairs, sweep majestically into combat at full squadron strength, or join the mayhem in vast free-for-all melees with craft of every faction.

What’s more, as you can play on any flat surface, you’ll be able to hurtle into combat anywhere from a lavishly appointed gaming table to the living room carpet.

So let us bid you welcome, pilots, to the game of Stormcloud Attack.

Now – to your machines! Keep your eyes peeled and your fangs bared. We wish you good hunting…

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Warhammer: Age of Sigmar Boxed Games

Warhammer Quest: Shadows Over Hammerhal

A band of mighty heroes unite to battle an insidious threat lurking under the streets of Hammerhal, greatest of the Cities of Sigmar!

‘They will not see it until it is too late. These Sigmarites believe that nothing can defile the Twin‑tailed City. Mighty Hammerhal will stand until the end of time, so they say. Such arrogance. We will turn those words to ashes in their mouths. When the omens align, the Dark Gods will devour this cursed city, and all the souls within.’

Warhammer Quest Shadows Over Hammerhal is a miniatures game for two to five players. Up to four players take on the roles of a group of adventurers, working together to overcome the fiendish obstacles set for them by the remaining player, who is called the ‘gamemaster’. The adventurers will need to set aside their differences and act as a team if they are to have any hope of overcoming the adversaries or surviving the cruel traps under the gamemaster’s control.

The adventurers’ quest will take them deep under the city of Hammerhal. They will need to explore the underground labyrinth that they discover, slaying the foes that lurk there and overcoming an evil plot to destroy the thriving metropolis that lies above.

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Warhammer Quest: Silver Tower

Legendary champions battle their way through the Silver Tower. They must defeat the evil labyrinth of the Gaunt Summoner, or else meet a terrible doom!

Throughout the Mortal Realms the legends of the Silver Tower are told. In each tale, a disparate band of champions both good and evil find themselves fighting through the ever-shifting domain of one of the nine Gaunt Summoners of Tzeentch. Some of these champions work together; others fight only for themselves. Some seek a boon from the gloating master of the tower, while others wish only to learn his true name and in so doing gain the power to strike him down. No matter their agendas, in the legends the champions battle side by side as they navigate the sanity-blasting horrors of the Silver Tower. Foul monsters must be slain. Mind-bending riddles must be solved and puzzles completed, with the threat of death always looming for those who fail. In these stories, the greatest champions grow in strength and renown as they overcome each new challenge, finally bringing the Gaunt Summoner himself to battle and winning riches, power and freedom. But of course, for every tale with such a stirring conclusion, another ends only in madness and despair…

Warhammer Quest Silver Tower is a miniatures game for two to four players, who work together to overcome the Gaunt Summoner’s fiendish trials. Just like the heroes under your control, you will need to set aside your differences and act as a team. Though only one of you may claim the prize at the end, take heart! Simply surviving the cruel traps and puzzles you will encounter should be reward enough.

Your quest will take you through eight trials. During each you will explore twisting pathways in the hope of finding the trial’s grand chamber, where you will have the chance to claim a fragment of a powerful amulet. Should you amass enough fragments you will be able to summon the tower’s daemonic master and force a final confrontation.

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The Horus Heresy Boxed Games

Betrayal at Calth

Brother fights brother in a hate-fuelled battle to the death.

The once-glorious world of Calth has erupted in total war, leaving it a blazing ruin beneath the radioactive hell of a poisoned sun. The Ultramarines, having suffered a Legion-shattering blow from the treacherous Word Bearers, are forced to seek shelter in the subterranean arcologies that thread the planet’s underworld. Yet even here, their enemies plague them. Kurtha Sedd, a fervent demagogue who burns with the fires of hatred and disillusionment, leads a force of Word Bearers to hunt them down. Only Captain Aethon of the Ultramarines, seeking revenge against those who killed his world, stands in their way. He must lead a force in counter-attack, waging a desperate war of vengeance in the darkness.

The Horus Heresy: Betrayal at Calth is a game of claustrophobic tunnel combat between two forces of Space Marines, the elite human warriors of the far future. The players must choose sides and join the battle, commanding a force of finely detailed Citadel Miniatures in a fast-paced, brutal war for survival.

Will you deploy the noble, steadfast strategies of the Ultramarines, or the treacherous machinations of the Word Bearers? Who will stand triumphant in the cavernous underworld of Calth? Find out in this exciting, quick-fire game of war, tactics and betrayal.

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Burning of Prospero

Brother fights brother in a hate-fuelled battle to the death.

On glorious Prospero, the psykers of the Thousand Sons face the ultimate censure for their forbidden studies. The Space Wolves are sent to punish them by any means necessary. Fire rains from the skies as their fleet reduces the world of the Thousand Sons to ash. Priceless artefacts and the accumulated wisdom of entire civilisations are put to the torch. But amongst the sea of senseless violence there remains a sanctuary. Tizca, city of glass and gold, is protected by a vast force field of telekinetic power. So it is that the Space Wolves lead an invasion directly to the planet’s surface, their ferocity matched against the warpcraft of the Thousand Sons. They do not come alone. Fighting alongside them are the Sisters of Silence, potent anti-psykers, and the Custodian Guard, the elite blades of the Emperor himself.

The Horus Heresy: Burning of Prospero is a game of running battles set in a city torn apart. The players must choose sides and command a force of finely detailed Citadel Miniatures in a fast-paced, brutal war for survival.

Will you master the arcane arts as the magi of the Thousand Sons, and hurl back those who have brought your world to the brink of catastrophe? Or will you play as the alliance of the Emperor’s executioners, purging the recidivist warrior-mystics of Prospero with flame and blade? Find out in this thrilling, quick-fire game of war, tactics and sorcery.

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