Last week the Forge World team announced that their latest book - Imperial Armour Aeronautica - was now available to advance order. With all the planes flying around the office at the moment*, we were very keen to get our hands on this book to find out what was in it. We were surprised and delighted by what we found inside.
As with all Forge World books, it is a veritable feast of colour photography, vehicle profiles and, of course, rules for all the units contained within, of which there are 47. But, contrary to what we were expecting, they aren't all aircraft. Alongside the 34 flyers in the book there are now updated rules for 13 ground-based vehicles, many of which have ferocious anti-aircraft firepower. Whatever you do, don't fly your aircraft near a Contemptor-Mortis Dreadnought - the chances of surviving unscathed and still being airborne are slim. Very slim indeed.
We were then very surprised, having read through 66 pages (well, looked at 66 pages of pretty pictures) to find a 26-page campaign for Warhammer 40,000 at the back of the book - The Scourging of Kerrack. The campaign is based on a war between the forces of Chaos and the Imperium and features a large number of aerial battles. To help you play the campaign yourself there are six new missions at the back of the book to try out, ranging from Convoy Attack and City Assault to an entirely aerial Dogfight where fighter pilots battle furiously across the skies. There are even a few special rules for aerial manoeuvres, including snap rolls and the split S and you can even attempt to lock on to enemy aircraft and chase them through the clouds, spitting bullets and high-powered laser beams at their tail fins. The level of detail is absolutely incredible in both the main book and the campaign section - it's a real must-have for fans of aerial combat, whether you're new to Forge World or a seasoned veteran.
*I should rephrase that. I mean "all the planes being flown around the office by over-excited wannabe fighter pilots."