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Scions of Mars

When the Adeptus Mechanicus goes to war the Skitarii Vanguard make up the bulk of its armed forces. Like all Skitarii, their legs (and often other limbs) are amputated upon recruitment and replaced with cybernetics. Eyelids are cut off and replaced with targeting reticules and salve-filled goggles, lungs are connected to rebreathers and chemical filters and organs are upgraded, replaced or removed entirely to enable the Skitarii to fight in the most hazardous war zones.

Clad in ancient-looking Skitarii warplate, the Vanguard troopers are armed with radium carbines. If the radioactive bullets they fire don’t kill the enemy, the sheer weight of fire and radioactive material can create a localised rad-storm, leaving the enemy dead, dying or severely weakened by the experience.

Each Skitarius wears the holy robes of Mars. Not only are they a sign of his affiliation to the Adeptus Mechanicus, they’re also lined with rad-leaching materials to protect him from radiation. Each Skitarius wears the holy robes of Mars. Not only are they a sign of his affiliation to the Adeptus Mechanicus, they’re also lined with rad-leaching materials to protect him from radiation.
The majority of that harmful radiation comes from the radium carbine carried by each Vanguard warrior. Physically ruined by constant exposure, Vanguard troops require constant upgrades and rad-cleansing to keep them alive. The majority of that harmful radiation comes from the radium carbine carried by each Vanguard warrior. Physically ruined by constant exposure, Vanguard troops require constant upgrades and rad-cleansing to keep them alive.
Vanguard Alphas often carry even more bizarre weapons than their charges. This Alpha carries a power sword and a rare arc pistol. Behind him you can see rad-counters and scanners hanging from his backpack. Vanguard Alphas often carry even more bizarre weapons than their charges. This Alpha carries a power sword and a rare arc pistol. Behind him you can see rad-counters and scanners hanging from his backpack.
Only the Adeptus Mechanicus have the right (or the desire) to tinker with a plasma weapon. Like the plasma gun, the caliver fires incandescent blasts of energy at the enemy, albeit at an increased rate of fire. Only the Adeptus Mechanicus have the right (or the desire) to tinker with a plasma weapon. Like the plasma gun, the caliver fires incandescent blasts of energy at the enemy, albeit at an increased rate of fire.

You can find out more about the Skitarii Vanguard, including a painting guide and full rules, in White Dwarf 61, out now.