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Warhammer Age of Sigmar

Over the last few weeks, we’ve immersed ourselves in Warhammer Age of Sigmar, a whole new age for Warhammer complete with new miniatures, stories, worlds and even a new game system. It’s been quite a change, we think you’ll agree. Today, we take a look at our top 10 favourite things so far (in no particular order) about Warhammer Age of Sigmar.

1. The Stormcast Eternals. It’s pretty hard not to be impressed by these massive, sigmarite-clad warriors. But what’s behind their dour masks and why have we never seen a Stormcast Eternal with his mask off? Read the novella Gates of Azyr to find out what's behind the golden helms.

2. Everyone can take part! No matter what army you collect, you can play Warhammer Age of Sigmar. Even better, all the rules are free to download from the Games Workshop website or free to view through the Warhammer Age of Sigmar App. If you haven’t played it yet, what are you waiting for?

3. Retributor Armour spray. It’s one seriously gold paint, perfect for Stormcast Eternals and other golden warriors (Sanguinary Guard, anyone?). It also comes in a pot, as does the equally-sparkly Liberator Gold, the ideal highlight.

4. The Mortal Realms. From the Realm of Fire to the Realm of Heavens and everything in between, the Mortal Realms offer a lifetime of war zones to fight over. The grassy fields of Averland are a thing of the past. Long live the floating islands of the Shimmertarn, the ever-changing Eldritch Fortress and the blood-spewing geysers of the Igneous Delta. 4. The Mortal Realms. From the Realm of Fire to the Realm of Heavens and everything in between, the Mortal Realms offer a lifetime of war zones to fight over. The grassy fields of Averland are a thing of the past. Long live the floating islands of the Shimmertarn, the ever-changing Eldritch Fortress and the blood-spewing geysers of the Igneous Delta.
5. Battleplans. The major battles in the Age of Sigmar are represented as battleplans, enabling you to re-enact them on the battlefield. Though they are featured as part of a campaign, you can fight any battleplan as a one-off game using any models you own. 5. Battleplans. The major battles in the Age of Sigmar are represented as battleplans, enabling you to re-enact them on the battlefield. Though they are featured as part of a campaign, you can fight any battleplan as a one-off game using any models you own.
6. The artwork. The Age of Sigmar heralds a new age of Warhammer art, depicting the armies of the Mortal Realms in epic conflict. The Warhammer Age of Sigmar book even includes illustrations of Azyrheim and the Realm of Heavens, places beyond your wildest imaginings (which, we’re sure, are pretty wild). 6. The artwork. The Age of Sigmar heralds a new age of Warhammer art, depicting the armies of the Mortal Realms in epic conflict. The Warhammer Age of Sigmar book even includes illustrations of Azyrheim and the Realm of Heavens, places beyond your wildest imaginings (which, we’re sure, are pretty wild).
7. Warscrolls. Never has finding the rules for your miniatures been easier. Not only are they free to download (website and app, as mentioned above), they’re also very easy to understand, enabling you to spend your day fighting battles rather than flicking through several books to find an obscure rule. 7. Warscrolls. Never has finding the rules for your miniatures been easier. Not only are they free to download (website and app, as mentioned above), they’re also very easy to understand, enabling you to spend your day fighting battles rather than flicking through several books to find an obscure rule.

8. No more shoulder barging. It’s fair to say that some units had a reputation for unruliness, punching each other in the face and stabbing each other in the back to form coherent ranks and files. That’s now a thing of the past. Models still fight as units, but without the need to stand shoulder to shoulder on a movement tray, making for a more fluid battle. Plus, your models can stand on scenery properly now, rather than perching precariously on the edge.

9. The rise of the gods. Sigmar is reborn, Nagash has returned and the Horned Rat has taken his rightful place among the Chaos pantheon. The Age of Sigmar is truly a time for gods and monsters. But wait, where is the Dark Prince?

10. Which is exactly what we’ve been wondering here in the White Dwarf bunker. The End Times saw Slaanesh glutted on the souls of so many Elves he was virtually powerless to stop the revenge enacted upon him during the Age of Myth. You can read more about Slaanesh’s fall in the Warhammer Age of Sigmar book, but what will the future bring?