Are you a bored denizen of Commorragh looking for entertainment? Do the Wych Cult arenas no longer amuse you? Are realspace raids getting a little dull? You need
to pay a visit to the oubliette of pain, because there’s a group of Dark Eldar there that would love to pick your brain…
Introducing the Dark Eldar Wracks, available to pre-order now.
For the first time, Wracks are now available as a plastic kit, an exciting prospect for both existing and prospective Dark Eldar collectors alike. The kit is crammed full of optional extras and weapon variants, giving you more scope than ever before to create a unit of truly diabolical Dark Eldar.
Wracks modify their own bodies extensively, often for fun, but sometimes for functional reasons. Their vital organs are removed and relocated to a grotesque hump on their back that’s pincushioned with vials of life-sustaining fluids.
Tools and weapons are synonymous with the Wracks – if it can be used for surgical table dissections, it can also be used for battlefield decapitations. This particular weapon is a scissorhand, one of the many wargear options included in the set.
An ancient proverb once said two heads are better than one. This Wrack took that proverb literally. Apparently the normal-sized head is in charge, but we’ve heard the little one whispering in his ear and we’re not so sure…
All the weapon options for the Wracks are included in this plastic kit, including the liquifier gun and the ossefactor, a new weapon exclusive to the Wracks. There are even options in the kit enabling you to convert your Raiders and Venoms to have Wrack pilots and gunners.
You can read more about the new Wracks in this week’s issue of White Dwarf, which includes a stage-by-stage painting guide, a conversion guide showing you how to build Wrack Raiders and Venoms, Designers Notes and an exclusive mini-game – Symphony of Pain – in which to use your new unit.