Yesterday we took a look at the first book in Warhammer: Khaine. Today we take a look at the second book, which is packed full of juicy new rules and exciting scenarios.
Book II contains three orders of battle, new army lists explaining how to build an Elven army for the End Times. There are certainly some surprises, with some very unlikely allies. You’ll need to read the story to understand the choices taken by each character, but just looking at the three lists is enough to get you planning your next army.
Book II includes new rules for magic in Warhammer. If you’re familiar with Storm of Magic, the apocalyptic nature of them becomes apparent very quickly. Of course, these new rules aren’t just for the Elves – the Winds of Magic are blowing a gale and everyone’s taking advantage of them.
There are new rules for Malekith, Tyrion, the Everqueen and Prince Imrik in this book, along with snippets of background about each of them. Their new rules certainly put them on a par with characters such as the Glottkin and Nagash, but who would win in a fight?
There are seven scenarios in Book II, each representing a major battle from the first book. Here you can see Teclis fighting off a Daemonic incursion, the precursor to Malekith’s invasion.
As the campaign for Ulthuan progresses you’ll notice the armies become more and more unusual as the light of Asuryan and the fury of Khaine take hold. Who will fight for who in the final battle for Ulthuan?
In other news:
There’s been a new update for Warhammer: 40,000 Carnage, including new social connectivity, a Salamanders Space Marine as a playable character and new missions and weapons.
In other, other news:
We’ve got two new Games Workshop stores opening on Saturday 29th, one in Neuss, Germany, and the other in Northampton, UK. You can find out their opening times and more about their grand opening on their Facebook pages:
Games Workshop Neuss
Games Workshop Northampton